![]() Note: If using the Arnold Renderer, files created via a Batch Render will be watermarked, to avoid this, render via the Render Sequence Process detailed in the next section. The exported images by default will be in your project directory’s “images” folder.Maya will show the status of your render in the lower right status bar.In the “Rendering” menu set select Render → Batch Render to start the rendering process.If you’re using “Maya Software” it’s best to set Quality to “Production quality.” Batch RenderĪ batch render will export your project in the background and allow you to continue working in Maya or elsewhere on the computer. The other tabs vary depending on your selection for Render Using and should be configured individually. The remaining sections, “Scene Assembly” and “Render Options” should be left at their defaults as pictured to the right.ĩ. The presets option adjusts the rest of the section’s settings automatically.Ĩ. Choosing an option like “HD 720” or “HD 1080” from Presets is correct for most projects. “Image Size” allows you to adjust the resolution of your outputted project. Alpha channel (Mask) and Depth channel (Z depth) are useful for advanced composting but for most purposes can be left at their default states.ħ.Under “Renderable Cameras” ensure that Renderable Camera is set to the camera which you have animated and not “pesp” which would just render the perspective view repeatedly. A value of “1.000” will render every frame whereas “3.000” will render every third frame and so on.Ħ. The By frame refers to the increment by which frames are rendered.Note: This is useful to have multiple computers render alternating frames.To render the entire project set Start frame to “1.000” and End frame to the last frame in your project. “Frame Range” allows you to select to render specific portions of your project. A 400 frame animation would be set to “3” where as a 4000 frame animation would be set to “4.”ĥ. ![]() It should be set to the number of digits the last frame in your animation contains.
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